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Let’s dig into some examples, shall we? One of the first things you’ll want to do when you fire up a new PC game is open the settings menu, and navigate to the graphical settings. Neither of which are in evidence in Mass Effect: Andromeda. But there’s a problem - Andromeda is running on EA’s Frostbite engine, the same one that powers Battlefield 1, a game which has been roundly praised for its lavish visuals and impressive performance. It would be easy to blame on the engine, after all big-budget RPGs often use heavily customized engines which can degrade performance and graphical quality. Bioware could’ve done more with lighting effects to create atmosphere, especially in outdoor areas, where objects often suffer drab colors and a lack of texture depth. Many world details, like buildings, also have a flat appearance. Hair is a big issue, as most hairdos look embarrassingly bad in any shade brighter than auburn. Everyone has a wax-statue-come-to-life vibe, and none of the character models are particularly lifelike. Facial detail and animations haven’t come all that far from Mass Effect 3, and thus often look weird and lifeless. On the other hand, character details seem to have hardly advanced. Here, levels are closer in scale to Dragon Age: Inquisition, though so far they do seem a bit smaller (that could also be due to the Nomad which, being a tank, gets around quickly). Even outdoor areas were just small arenas.
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The earlier Mass Effect games always worked within tight constraints. Most of the new detail is in the quality of distant scenery and textures, both of which are greatly improved. That’s not the most precise criticism, but even with all the settings pushed all the way up, this game looks only slightly better than Mass Effect 3 - which came out about five years ago. That’s not bad, but it’s kind of the bare minimum serious PC gamers expect, and this test rig isn’t exactly underpowered.Īdditionally, Andromeda just doesn’t look great. On our testing rig, with all the settings maxed out, running in 1440p, we were barely able to manage a consistent framerate between 30 and 40 FPS. Chief among them, unfortunately, is that it just doesn’t run very well. Now, you may have heard this already, but Mass Effect: Andromeda isn’t without its faults. Your numbers are going to vary based on the strength of your hardware, but they should be proportional - for instance, turning down your resolution or lighting settings won’t yield the exact same frame rates we experienced, but the relative amount they change should be about the same. It’s important to point out that we’re not testing this PC’s hardware, we’re testing how the game performs with different settings. We ran, jumped, and shot our way through a varied outdoor environment, gleefully frolicked in an extraterrestrial pond, and ran a circuit inside a space ship. For most of our tests, we’ll be running the game in 1440p. That’s a pretty powerful machine, so it should be able to get the most out of Mass Effect: Andromeda with all the settings maxed out. To make sure that our internal components weren’t going to drag performance down, we used an Intel Core i7-6950X CPU, clocked at 3.0GHz, 16GB of RAM, and an Nvidia GeForce GTX 1060 with 6GB of RAM. To test Mass Effect: Andromeda we used a PC with a mix of high-end and mid-range components. Whether you’re a seasoned PC gamer looking to get the most out of an old PC, or a newcomer looking to decipher all those settings in the graphics menu, we’ve got you covered.
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So, we’ve gone ahead and tested each individual setting in Mass Effect, to determine which ones have the biggest impact on your performance, and on how your game looks overall. Finding a balance between performance and aesthetics is always tricky, especially with demanding games like Mass Effect: Andromeda. Unfortunately, that means your game is going to look like a hot mess, all jagged edges and blurry textures. Just turn all the graphic and video settings down to the bare minimum, run that cutting-edge game in 800×600, and even the lowest-end PC can hit upwards of 100 frames per second. Getting the best performance you can out of a PC game - even a brand-new one like Mass Effect: Andromeda is easy.